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Old 02-15-08, 08:26 PM   #8
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
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Hmm you have a point SeaQueen but I'm rather upset that I'm commanding a supposedly top of the line sub that could barely detect an enemy surface ship only at less than 4nm. I'm already blind now I'm almost deaf too.

Considering that in SH3 I could detect a merchant ship at much longer distance...

I know that I probably should treat 2 sims seperately but I just can't help myself comparing one with the other just to use one as a reference for the other.

But I do not mean to whine I just want a total revamp of the sonar detection range.....kidding
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