Hmm you have a point SeaQueen but I'm rather upset that I'm commanding a supposedly top of the line sub that could barely detect an enemy surface ship only at less than 4nm. I'm already blind now I'm almost deaf too

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Considering that in SH3 I could detect a merchant ship at much longer distance...
I know that I probably should treat 2 sims seperately but I just can't help myself comparing one with the other just to use one as a reference for the other.
But I do not mean to whine I just want a total revamp of the sonar detection range.....kidding