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Old 02-15-08, 06:04 AM   #677
DrBeast
The Old Man
 
Join Date: Oct 2007
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Quote:
Originally Posted by DrBeast
Quote:
Originally Posted by WernerSobe
Im working on a fix but this will take a while.
Will lowering either CargoExplosionRange or AmmoForceMultiplier do the trick? I remember it was the first parameter that gave me nasty side-effects when I was merging the NSM4 and ROW zones.cfg files.
And the answer to this is: no! Lowering the AmmoForceMultiplier does nothing (I set it as low as 0.1 from NSM's 4), ditto FuelForceMultiplier, and lowering the CargoExplosionRange gets rid of the "ship disintegrating" effect, but it's still a one-shot kill.
What triggers this violent explosion is internal Fuel or Ammunition loadouts only, external cargo does not matter; I tried a single mission with boats loaded with a large variety of cargo, and this conclusion is final.
Werner, if you need any help with playtesting, give me a holler. My setup already includes ROW Special Effects and RSRDC.

@Chardok: not compatible per se, but still usable. Make sure to install NSM4 after TMaru.
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