What would happen if you disabled both the CargoExplosionRange or AmmoForceMultiplier ? wouldn't the vessel sink anyhow due to damage to the hull? So we'd lose out on eye candy; but the ship's would sink closer to the way there ment to, plus your torpedo expendture would be closer to the truth? I've noticed useing NSM 3 + the hardcore NSM 3 that oil tankers also blow up with one hit, Cargo ship's seem fine, 3-4 contact hit's and a wee while to go under.
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