Quote:
Originally Posted by tomoose
....the renown should have nothing to do with it. That's tantamount to telling a skipper "we're pissed that you've decided to continue fighting the war so we won't give you these new toys to do the job better. We'd rather you risk you and your crews lives with the existing kit. Have a nice day."
I totally understand the rationale behind transferring experience to schools but the option vs the renown aspect, IMHO, just doesn't jibe. In this case there should be no "choice" but rather "thanks for your work skipper, you're done with combat, you're going to the school." Period! End of career with an appropriate splash screen. Orders is orders etc ad naus. THAT I could completely understand but the current method/option just makes it illogical.

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Instead of "renown" think of it as "political capital." That's a loose assemblage of favors owed by those who have your career in their hands. Once the favor is paid, the debt is gone, your renown or political capital is reduced until you can establish again that "they owe you" by doing them another favor, pulling their cookies out of the fire, producing another rabbit out of the hat or doing some fancy juggling for their benefit. Then your renown or political capital goes back up again.
In all life you have two choices: you owe them or they owe you. Better they owe you!

Want a pest to stay away? Lend him $20. Case solved.