May i add that I would love it if you could have it such that your own measurement yielded an automatic plot mark on the nav map where you established it to be, but i guess we'll have to wait for the next generation of sub sim for that to happen.
From the same source, the plotting happened on a Dead Reckoning Tracer (DRT) and used apart from chinagraph pencils, rulers and a Parallel Motion Projector (PMP)
From what i read it seems that the PMP served the purpose of the protractor bearing overlay incorporated into TM, but it could also move around holding the same relative bearings, so you could use it in other situations
The DRT was a cool device. It was a glass top table with a pinpoint light "bug" under it. This bug represented your submarine. Magnets could control where on the surface this bug appeared and you could set it so that it would drift along the glass top to match the submarine's course and speed. This of course helps with plotting to target.
The DRT is very much analogous to the way your own ship moves on the attack map screen, but i don't think it could automatically take into account changes in your own course and speed. So it was probably best to stay on the same velocity until your plotting was complete and you were ready to begin the attack phase.
If, as said above, you could make your own marks on the attack map, it would be a great thing as a simulation of the DRT.
joe
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
Last edited by joegrundman; 02-12-08 at 09:28 PM.
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