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Old 02-11-08, 02:48 PM   #3
DirtyACE
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Join Date: Jul 2007
Location: Portland, OR
Posts: 213
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Quote:
Originally Posted by i_b_spectre
I haven't had a chance to try it yet because I'm out of port on patrol. I'm wondering, am I the only one to get the conflict warning when trying to activate the RealWeather Fix?

The only non-native GWX mod I'm running with 2.0 is Thomsen's WhisperRing. Otherwise, I'm currently running all the mods that are supplied with 2.0 except:

Alternate Loadscreen - Full Circle
Alternative Flotillas
Black Sea Campaign Files Only
English Nav Map and Grid Refs
Fix French
Indian Ocean Campaigns Files Only
Merged Campaign

I know nothing about SH3 file structures, so I'm curious as to why placing two files that trigger the conflict warning with RealWeatherFix into a singlefolder will make them compatible afterward.
i_b_spectre, you're not the only one having a conflict warning with this mod. I also got it when I activated mine, except that in mine it conflicts with the Merged Campaign Mod which is a native mod that comes with GWX2.0. It says that two files (not scene.dat, but two files in the data/campaigns/campaign folder) have already been altered by the Merged Campaing Mod. I enabled the mod regardless of the warning. I'm still in my first patrol but when I get back in port I'm going to try to fix the conflict using Reece's suggestions.

@ Reece: thanks for the explanation. I'm also having a clash with another mod (see paragraph above). Should I follow the procedure you suggested to i_b_spectre to correct it as well?
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