Quote:
Originally Posted by WernerSobe
Quote:
Originally Posted by hyperion2206
I just downloaded your mod and noticed something:
My career has started in 1943 and I'm using contact pistols only, but when I hit a ship the following always happens: No matter where I hit a ship it always breaks in 2. The ships don't always break when the torpedo hits, sometimes they just sit dead in the water and as soon as I get the "she's going down message" the ships explode and break up.
Here's my installation order:
TM 1.7.6
RSRDC_P3_TM_v320
RSRDC_V320_Patch1
NSM 4.0 Classic
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this should not happen with this setup. Are you sure you did not overwrite zone.cfg or the torpedo files?
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Since I installed NSM after I installed all the other mods I've listed in the first post I couldn't have overwritten NSM's zone.cfg or torpedo files, coud I?
:FI:Rabitski has the same problem as I do: even when I hit a ship at the stern it will break in 2 eventually.
I don't think that deep runners could cause the problem for 2 reasons:
1. I've set the torpedos to contact exploders
2. In 1943 the influence exploder should be deactivated and the game should simulate this as well.