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Old 02-08-08, 05:32 PM   #3
DirtyACE
Engineer
 
Join Date: Jul 2007
Location: Portland, OR
Posts: 213
Downloads: 28
Uploads: 0
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Quote:
Originally Posted by NealT
Quote:
Originally Posted by DirtyACE
I downloaded this excellent mod. I'm not sure if the enabling order in JSGME matters but I've enabled it as the very last mod. Now, in the game my periscope doesn't look exactly like what I've seen in other screenshots here on the forums. For example the periscope doesn't have that silver ring thing around it, but I understand that it's only active if you have manual targeting (which I don't use) selected in the realism options. Is this right? Yes

Then, in the periscope, the bar that indicates the direction (in degrees) in which you're looking is not red and green like in the screen shot but just black. Does this change to the colored version when night time comes? Not sure, sorry.

I also noticed that I can't see the flags sheet in the attack periscope but they're there in the observation one. Is this how it's supposed to be? I have the same issue but am not sure that is how it is supposed to be.

One other thing is that the note pad is no longer available and so I can't tell the range to target or its speed when I have the cross hairs on it. Is there any way I can add this info to the mod?
Probably, but I know I am not experienced enough to tell you. However, OLC's mod was designed for manual targetting and figuring out those things yourself...then inputting them. If you are not using manual targetting, and using the Weapons Officer...then frankly range and speed doesn't make any difference...
I know it's not necessary but I still would like to know it and I think I've seen a screen shot somewhere around here where the person had the speed indicated right below the crosshairs of the periscope.
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