Quote:
Originally Posted by Digital_Trucker
Total confusion:
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
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I see, this is the reset, for what all the parameters above this one are based on.
Quote:
Originally Posted by Digital_Trucker
Modifies "Time" between airstrikes:
Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
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And this stops the engine from calculating strikes over and over and over every second... that makes sense :p
Quote:
Originally Posted by Digital_Trucker
When you're ready to add team members, I'd be glad to do what I can. I have a fair amount of experience with S3D (and getting more every day  ).
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We appreciate the offer DT
I would like to say, we can start in X number of days, but clarity of purpose is a must before we cast off and expectations of a timetable, lead to a level of despondency if not met IMO.
So many ideas