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Old 02-08-08, 11:44 AM   #24
AkbarGulag
Samurai Navy
 
Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
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Quote:
Originally Posted by Digital_Trucker
Total confusion:
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
I see, this is the reset, for what all the parameters above this one are based on.

Quote:
Originally Posted by Digital_Trucker
Modifies "Time" between airstrikes:
Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
And this stops the engine from calculating strikes over and over and over every second... that makes sense :p

Quote:
Originally Posted by Digital_Trucker
When you're ready to add team members, I'd be glad to do what I can. I have a fair amount of experience with S3D (and getting more every day ).
We appreciate the offer DT

I would like to say, we can start in X number of days, but clarity of purpose is a must before we cast off and expectations of a timetable, lead to a level of despondency if not met IMO.

So many ideas
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