Quote:
Originally Posted by Mikhayl
I PMed JS to know what exactly doesn't work, if the mod progresses enough to really allow "realistic" campaign games this will be fixed in a way or an other 
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The IIA's .zon file contents have changed, meaning that SH3Cmdr is no longer writing the randomised crush depth value to the right spot (yeah, irrelevant here, but SH3Cmdr doesn't know that...yet).
Solution: open SH3Cmdr's "Sh3 options.cfg" file, scroll down to the "[CRUSH DEPTH]" block and delete the line "IIA=NSS_Uboat2A|x2688|175".
Let me know if this does not solve the problem
If it works, it will only be a temporary fix because, yes, as first announced here right now, I am working on an update to SH3Cmdr which, amongst it things, will see it handle file contents much more dynamically.
BTW: read your PM, I'll work on something over the weekend.