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Old 02-05-08, 11:55 PM   #10
lambda*sqrt(u*x)
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Quote:
Originally Posted by latemail
Quote:
Originally Posted by lambda*sqrt(u*x)
Thank you! In the meantime I worked out a rudimentary linear slide rule... maybe I'm going to spice it up...

Hi lambda,

i´am very interested in your solution (especially in the "RelativeDrag=Yes"-part), even when it´s rudimentary, it would be a fine extension for my modding-tutorial .... and it would be helpfull for the next FF as well

if you like to share, pls post or PM the code

CU
Latemail
Is there a RelativeDrag=xx option? If yes, I will try to get some results with these...
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