Thread: Slooow SH4
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Old 02-03-08, 07:05 PM   #9
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The Old Man
 
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Anisotripc filtering improves texture rendering at oblique angles to the view at increasing distances. Most games perform best when the card is set to application controlled. The effect is most noticible in flight sims where you are watching flat or mip mapped terraign at a distance from a high altitude. In SH4 it's not much of a factor since you are viewing nearly everything from near surface level.
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