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Old 02-03-08, 06:13 PM   #5
lambda*sqrt(u*x)
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Join Date: Jan 2008
Location: Some U-Boat pen in Austria
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Quote:
Originally Posted by joegrundman
There is no difference between a linear sliderule and a cricular sliderule except that one is linear and the other circular. Circular sliderules, however, are possible to make in SH3 while linear ones are more difficult...although you could maybe do it with a slider function I guess.

At present if you want to incorporate the sliderule into OLCGUI you'll have to do it yourself. If you are serious about it i can tell you how to do it.
Yes, I am serious about! I would love to see the B-Side of the Attack Disk in my OLC/GWX/RealNav environment!

EDIT: Just for a start... would it be possible to add a draggable item with two child items that would move with the main one and could be moved on their own (dependent on where you click)?
More basic: How can I add a draggable item?
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SH III 1.4b
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+ no submarine icon on map
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