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Old 02-03-08, 04:30 PM   #7
Quagmire
Watch Officer
 
Join Date: May 2005
Posts: 335
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Quote:
Originally Posted by FC Raptor
Dload ParasB`s airstrike cfg.

or use this, it`s his cfg . it fixed it for me/.

Maximum Aircraft Range=2500 ;[>0] in kilometers
Poor Airbase Modifier=0.5 ;[>0] Modifier for poor airbase (carrier) rating
Novice Airbase Modifier=0.7 ;[>0] Modifier for novice airbase (carrier) rating
Competent Airbase Modifier=0.8 ;[>0] Modifier for competent airbase (carrier) rating
Veteran Airbase Modifier=0.9 ;[>0] Modifier for veteran airbase (carrier) rating
Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating
Night Modifier=0.2 ;[>0] Modifier on strike probability at night
Default Air Strike Probability=5 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=20 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=70 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=30 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=20
THANKS!

I'll try this out and let you know.
.
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