Quote:
Originally Posted by M. Sarsfield
I think in the SHIII vs. SHIV post someone mentioned that theh SHIV engine differs from SHIII in that the ships generate in port and terminate in another port. Whereas SHIII just spawns them as needed. So, I could see how changing a land-based squadron cfg file might affect how often the harbors generate ships, too.
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Ships spawn where the group starts
Start the group in port and thats where it starts
Same for both 3 and 4
However that has nothing to do with aircraft
Not spent too much time delving into the SH4 files but have noticed the airbase cfg have an awfull lot of aircraft per squadron
The more aircraft a squadron has in the cfg the more that are up in the air so the higher chance you will meet them
Lowering the Night Modifier will also help reduce night time air attacks
But from what I read and see maybe more is required