One of the GWX devs (don't remember who) said that the AI cannot hear you depth-pinging. So I say, if you fear getting grounded, do it. I doubt real-life maps are going to help either because the SH3 world/map may not be in the same kind of projection as the real-life map. The only way that makes sense to be reliable in-game and historically aswel (the enemy was able to hear you ping depth) would be to do depth-pinging tracks in peace-time conditions (test mission generated with mission editor) and record the depths. But that's a hell of a work I wouldn't like to do. I can live with this cheat-ish way.
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