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Old 02-01-08, 04:08 PM   #5
kapitan_zur_see
Commodore
 
Join Date: Mar 2005
Location: France
Posts: 614
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Quote:
Originally Posted by DavyJonesFootlocker
But my models are high-polygon numbered so it probably won't run anyway without blowing up someone's PC.
Sure thing if you didn't moddeled them on the purpose of using them in a game
You don't care about using high iterations for smoothing meshes when it's not to be rendered in real-time, isn't it

What have you been modelling?

Quote:
Originally Posted by DavyJonesFootlocker
Man, I'd love to incorporate my 3D models into SH4. I use lightwave and 3DS Max.
I really know what you mean lol that's why i just couldn't wait for an importer (though still wainting to get all SH4 functions). Skwas could certainly testify this :rotfl:
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