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Old 01-31-08, 02:20 PM   #3
onelifecrisis
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Join Date: Aug 2007
Location: England
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Quote:
Originally Posted by Yoriyn
Anybody have a idea how the RuB 1x TC works? I play in realtime (no time compresion) but I just start using RuB 1x fatigue model and I need more information about it. When the crew begin to be tired, and how long they need rest? Any differents in fatigue depend from U-boat section?
It works like this:

Your crew gradually become tired over a period of days/weeks. They tire slowly when cruising (i.e. when on watch / in the command room / radio room), a bit quicker cruising in bad weather, and very quickly (relatively speaking) in battle (torpedo loading / repair). Putting them in quarters doesn't actually regenerate any fatigue, but crew in quarters will not lose any either.

The idea is that this models the crew gradually becoming more and more worn out over the course of a mission, so they are very effective at the start but after 2 weeks of patrol/battle they'll be tired and less effective. I quite like it actually.

BTW, you don't have to stay at 1x for it to work, but you do have to stay lower than your "3D TC" setting (default 32, but if you have a decent PC you can crank this all the way up to 1024 no problem).

HTH
OLC
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