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Old 01-31-08, 09:38 AM   #71
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
Originally Posted by pino69
To Badger Finn,

I saw that LRT impacts the crew management (efficiency bars in compartiment rooms are gone, fatigue management is no longer stopped by TC > 64, no more "not enough crew" in a compartiment when everybody is over-tired...).
Do you know what is the impact of tired crew on the sub drive now ? Does it means that a tired crew in a compartiment drops its efficiency ? If yes, in which way this drop is manned by the game ? Or does it means I don't have to worry about crew fatigue but for repairefficiency ?

thanx 4 the reply.
Hi pino69

About LRT mod...IIRC the unique side effect yet present on LRT mod is the efficiency bars, all the others that you wrote above are soved in the mod.

Note that LRT mod really makes your Medic an important guy and also is absolutelly crucial to have very good skilled crew (to make the repair a bit fast on the now more frequent Das boot moments where sometimes just one more minute is the difference between survive or death). Also the number of guys in your crew now is very much important due the same situation above...and apart these very good new strategic levels of the crew management, LRT mod also have a lot of others big or small additions that opens a lot of new possibilities for SH3.

In this scenario I can leave without the efficiency bars without doubt.

And good lock with your new mod Phillip. If you achieve it this will be a very big new for SH3 players!
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