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Old 01-29-08, 02:49 PM   #64
Subtype Zero
Lieutenant
 
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
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Default Nice observations!

Yoriyn--Great information! I almost always get my first weather change after 32h out of Kiel.

Quote:
Saving during patrol do not affect to weather changes, but after save and quit the game, when you load the patrol weather timer is reset (you must wait 32h before weather change) example: last weather change have a place 2:00am 5/09/1939 so another shut be (32h) 10:00am 6/09/1939. But when you save and exit, lets say 18:00 5/09/1939, weather changes will be 2:00am 7/09/1939.
Good catch! I knew the counter reset after some kind of save operation, good to know it is only after a save AND exit that the reset occurs. I have also noted that WeatherRndInterval has no effect on the frequency of the weather change.

Quote:
WeatherRndInterval < 0 weather do not change for lots of days (stay the same), only wind changes observed. For this value weather was allways rainy and foggy.
0<WeatherRndInterval<12 weather changes are most realistic (no hard weather changes)
WeatherRndInterval>12 drastic weather change everytime (from big storm to wind 0m/s, and again big storm).
Also very interesting! Could you be more specific about the changes you observed with WeatherRndInterval > 12? Were there always dramatic shifts in the weather? What was the effect of really high numbers, like 96? Finally, what were your other settings in the campaign.mis files? Stiebler and I are very curious about the effect of the campaign.mis files on the scene.dat file (which is getting closer to release, by the way)
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