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Old 01-29-08, 10:04 AM   #10
bgeorgalas
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Join Date: Jul 2007
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[quote=melnibonian]
Quote:
Originally Posted by onelifecrisis

OLC this time the post is not going anywhere
Let me take you out of the dead-end by refrasing my question:

Would it be possible to make ans sh3 carreer start on 1936 with only VIIa type uboat's available?
If so what files would have to change?

Does anyone with more experience than me in modding (i guess everyone else in this forum) see any possible problems and/or incombatibilities with GWX that could make the project not feasible?

Forgive me if i get this wrong (repeat that i have never modded anything) but my idea would be the following (all this to be done after an accurate history research):
1. Start from the GWX 2.0 files Retaining the ports find in 1939 as neutral and changing a bit ports in spain to "friendly" and "enemy"
2. add the possibility of starting a carreer on 1936 with type Viia boat's
3. Add ships that are going from/ to Spain
4. Modify the ship's nationality to match either "friendly" or "enemy"
5. In 1939 revert everything back to GWX 2 standard settings

I do not know if this could be done but since in GWX 2 i have seen cargo ships carrying tanks / airplanes on the deck, perhaps it would be possible to make ships of the same nationality (soviet ships for example) neutral when carying passengers etc. and enemy when on the deck are tanks / airplanes.... This way one would be forced to think twice before firing a torpedo (and identify visually the target).....
Furthermore we could augment the torpedo failures to even greater level to depict what was actually happening those years...
any other ideas / suggestions would be mostly welcome!
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