View Single Post
Old 01-27-08, 11:28 PM   #6
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

i would guess that for a simulation... the depth charge blasts should ruin hydrophone acoustics for about 40 to 60 seconds... i dont know how long this effect runs in SH3.

the baffels are modeled pretty well... I have charged right up on a slow moving destroyer from his six o'clock position at ahead flank and periscope depth and he didnt even flench until it was too late i would estimate it is about a 20 to 30 degree arc off the rear of every ship.

thermal layers are NOT modelled in SH3 - this is only modelled by using SH3 with "SH3 Commander" (a third party program)
__________________
GoldenRivet is offline   Reply With Quote