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Old 01-27-08, 11:23 PM   #15
panthercules
The Old Man
 
Join Date: Apr 2005
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Default Sorry folks - one more problem still needs fixing - release delayed :(

Well, if you don't mind your watch crew disappearing on you several times during the first couple of minutes after you surface in a storm, then it would probably be ready. I'd already discovered that the boats behaved differently when loading in from a saved game on the surface versus after diving and resurfacing, and I had adjusted my testing to deal with that. Unfortunately, however, there also seems to be some difference in the way the game makes the boats behave in the first few minutes just after surfacing versus after having sailed on the surface for a while (e.g., at higher TC).

In what was going to be my very last set of test runs this afternoon before releasing this, I scanned around the horizon (I had been kinda locked in looking forward watching the bow cut through the waves earlier) and discovered that my watch crew was still disappearing and re-appearing for upwards of 2 minutes or maybe more after ordering the boat to surface from periscope depth.

After much frustration I finally tracked down the cause of that problem and was able to get rid of it, but unfortunately that fix also got rid of most of the pitching motion and introduced a few other undesirable side effects to boot. I've got some thoughts about another possible fix that would hopefully allow me to retain the increased pitching motion of the current release candidate, but I'm out of time for testing tonight and have got some hunting to do to find what I need to try.

So, unfortunately, I won't be able to release this tonight as originally hoped. Sorry for the delay.
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