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Old 01-27-08, 08:05 PM   #15
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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Quote:
Originally Posted by joegrundman
Finally the circular slide rule, modelled on the Speed Omnimeter of the USN SACF, but converted for metric distances

Would it be possible for you to make this more amenable to printing out?

I use a physical version Hitman's wheel, but I sometimes find it more convenient to use the US version (I pause the game, convert the ranges from meters to yards, then use the wheel). This generally happens with either very small AOB values, or when I only have time to make two quick observations because of bad weather or such.

Also, using this version would also make the AOB more than 90 degrees issue easier, in that I don't have to do the math in my head, it's right there.

I like having the physical wheel in my hands though. Using a virtual one is like kissing your sister: You go through the motions, but it just isn't the same.

I am sure I am not the only one who would like a version that can be printed out. Really, all you would need to do is place a small cross in the exact center of the three wheels.

Pretty please!


PS: Your wheel is slightly off. The conversion for meters per second to knots is .51444, you have it set at about .52. Probably not enough to make you miss close up, but certain it might at longer ranges when you consider rounding issues. When I use my linear rule, I use .515 which is close enough.
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