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Old 01-27-08, 06:10 PM   #3
OneShot
Grey Wolf
 
Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
Half of what you are asking for isn't doable unless SCS either modifies the GraphicEngine themselves or opens up the code for others to improve. I'm pretty sure that neither won't happen and just to state the obvious ... yes it has been discussed over and over and over again why they should but wouldn't open the source code so lets try to not go into this discussion AGAIN (if you wanna know more about this simply browse/search within this forum).

Things that can be improved to a certain extend are stuff like textures and sounds (you always have to work within the limitations of the engine tho) or modells. Work on this is already underway or has been done ... there are a couple of sound mods around as well as some graphic improvements (one of the first mods was Kegetys water texture mod - which is now included in the LwAmi Mod Package). Still in the aforementioned area there is more room for improvement.

On a personal note ... would I like to see more eye-candy in DW - certainly! Do I really need it - absolutly not. Why ? The parts of the game I look at extensively are done very nice and do a good job ... the station panels, hence I'm satisfied. Furthermore instead of concentrating on (in my eyes) useless or at least rather unimportant eye-candy (remember this is an tactical ASW simulator) they should fix some issues and still/again existent bugs in the NSE or whatever part of the program is responsible. However, this has been discussed more then once as well, so I will just step down from my soap box and hit the rack.
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