Quote:
Originally Posted by harzfeld
curious, do they run out of depth charges in game? If so, I like to know how many DC per types of DD can carry. I remember reading somewhere about a British destroyer or escort have been chasing after one U-boat for 1-2 hours in WW2 but gave up to run off to other important mission or the convoy was in danger of another U-boat or being out of reach for that U-boat which destroyer was after. Is that behavior included in GWX 2.0, perhaps crews on DDs have fatigues can be included too? I still have 1.3 verison, plan on download 2.1 when it comes out. I am on wireless, it would take me long time to download but I think 2.1 would be worth it.
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There is a limit to the number of DC's an escort carries, can't remember off the top of my head, but the number differs class by class.
There is also a time limit regarding how long an escort will hang around after having lost you as a contact. Again I'm not sure how long, but it used to be 20 minutes game time.