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Old 01-24-08, 06:54 PM   #7
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
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Quote:
Originally Posted by Mikhayl
Check around the beginning of the file, you have the different views items "command room view" "periscope view" etc. Some of them have a default "goback", for example "conning deck view" has "goback=conning tower cam" or something like that. With this you can make some interesting things. I have set for each view, a goback view that would correspond to the real life thing : attack scope -> goback periscope view -> goback conning tower view -> goback command room.

I also added the line "goback=command room view" to the navmap, attack map, obs scope, captain log, crew management, etc.

Then I set the goback key (one of the first one in the file) to "numpad 0", and I use Intellimouse keymapper to have "middle mouse button = numpad 0" (because you can't assign mouse buttons directly to commands).

It's a bit hard to explain but that allows you to have something close to a "FPS view". For example, I'm at the navmap view, middle click and I'm back to the command room, there i click on the obs scope, search for target, then middle click to get back to the command room, then click on the map to plot the attack, and so on.

Hope this helps
Thanks for explanations, that really clears the thing. I had a walk through all the places and it seems that works in GWX (as I hadn't set the 'gobacks' manually), but I didn't check if it works for nav. map nor conning tower. If it doesn't - is there a simple way of importing your settings to my installation (provided you'd share them, of course)?

By the way I've rediscovered the Shift + F2 combination. That's just awesome, you can let yourself fall on the floor and feel the wet, cold wood and metal. Or you can climb the walls, like on the screenshot. Oh men, I love that game!



These cigarettes are going to kill us some day (but it's allowed to smoke only in conning tower, and only for officers and watch - thus we have always many volunteers for watch time).


@danlisa: Hmm, I see. I supposed so, so I asked. You're right, I checked some hydrophone commands, they don't work or work ugly (activate/deactivate hydrophone - useless & buggy, rotate hydrophone - useless, get depth under sub keel - no good [but there is still working 'report depth under keel]).


SetKeys is very useful, I recommend it to everybody.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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