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Old 01-22-08, 03:15 PM   #6
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
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Quote:
Originally Posted by siber
Move forward slowly, until you can see a line of freighters heading straight for you in a row. This means you're directly ahead of their path of travel. When you see this, check the angle on your scope. If it's 90 deg, you're aligned perfectly. If it's less than 90, order a course change to port the number of degrees they're off 90 deg (eg. if they appear one behind the other at 77 deg, you're 13 degrees out and need to turn port 13 degrees.) If they appear at more than 90 deg, turn starboard the number of degrees they're off 90 deg. This will give you a precise angle to use for calculating AOB.
I used to utilize the same method, in a slightely different way - on initial observation I checked bearing in the very moment the bows of the ships lined up to get the exact convoy course. But I skipped it, as after a few times I felt incomfortable with that method. It was much too easy to obtain target course with just one observation, and also it wasn't realistic at all - no convoys traveled in such idealy formed rows, as this is impossible at sea (unless you train a lot, like sinchronised swimming).

Quote:
Originally Posted by Avatar
Also, if the weather is so bad that you cant see anything, I suggest going to 7m anyway. This will give you the precious seconds that your crew will spot a ship before it spots you. You can do this with TC cranked up, too.
Not realistic too, actually I hate when my sonar guy reports a ship just because a large wave covered us for a second. :/

A side note: I know, I know, not everyone feels he needs high realism, I just couldn't stop myself. This is because I strongly believe that boosting realism to the possible maximum is the best a player could choose for himself. This pays back, when you sweat to dehydration being depth charged or enjoy your true victory over a tramp steamer.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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