Hi captains!
Following some very stubborned attempts at importing a 3dmodel inside SH4 and making its texture to work, i've finally made it

I've had to deal with certain restrictions so as for now, it doesn't quite match the level of quality we'll be able to reach in a near future, especially regarding how light reacts on the model... But can't say i'm quite proud :rotfl:Skwasjer will know why lol
Ok, as some of you may already knows, US submarines of that era were using 4 blades propellers during war instead of the 3 blades one the devs modelled. So i've modelled one myself and got it retextured. Propellers have now their own separate texture also instead of sharing a tiny part of the hull general texture (hence very low-res).
I'm releasing the balao as for today since ,first, i gotta have to sleep :rotfl:and second, so you can test it and give feedbacks and comments on how to improve it.
First, some little comparison...
It's 100% latest ROW COMPATIBLE. All you have to do is installing it AFTER ROW (or ROW would overwrite it...)
...CLICK ON THE PROPELLER TO DOWNLOAD...

Hope you'll like it!!