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Old 01-18-08, 10:25 AM   #7
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
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Speaking of fog ... SH3/GWX has fantastic graphics. Sea/weather FX are simply awesome.

However, when I ask my WO "How's the weather?" and he reports heavy fog, it never really looks much different than clear weather. Pretty much it looks like the included screen shots above with a horizon that goes forever.

I am running with a NVidia 8800 GTX card. Is there something that I am failing to do that would with heavy fog do the following?

(1) Reduce the apparent distance to the horizon.

(2) Produce a noticeable obscuring of world features and short distances along.

(3) Generate a grayish color shift the as distance increases.

So that fog would indeed look like fog? Right now, if you didn't tell me I was in a fog bank, I would not know.

Thanks.
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