What was fun, was deliberatly setting them all on the surface in the editor, so i could physically see how many there were spawning in a given area.
I wanted to make it even more dense then they are now! But i remember there being rendering and slowdown issues in SH3 when minefields were too thick, so i was much more conservative then i wanted to be.
To give you an idea, if i remember right,
-old density was about 1 mine per 1sq km.
-New density is about 5 mines per sq km,
i wanted to make it 15 mines per 1 sq km, but didn't.
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