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Old 01-17-08, 07:57 AM   #13
Storabrun
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Join Date: Apr 2006
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Quote:
Originally Posted by Kpt. Lehmann
You are missing the point guys.

The magnification levels in GWX were set to assist the player in visually identifying FLAGS/NATIONALITIES more effectively than in stock SH3. Doing so makes up for a lack of visual acuity caused by graphic limitations in SH3. The reasoning behind it is just as valid today as it was yesterday.
I don't think I missed that point. I just wanted to add another good reason for raising the magnification from 6 to 10. What you have done is basically to fix a bug or oversight that existed in stock. Which was that magifying something by 6 is not enough if you are going to shrink that picture later (to 60%) to fit into the hole that is our attack scope.
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