Frankly I had to mod GWX1.3 a lot to get it as difficult as GWX2 is now so while I enjoyed the horrendous action by myself everyone now gets to join the fun.
I started almost all my careers in 43 as early it was just target practice
So no one misunderstands that statement I had nothing to do with GWX2 making it so hard it just so happens they arrived at that point from historical analysis and of course did it with so many other cool things to das boot.
As corny as it sounds one of the things I like is the new trawler model a correct rendition of the common trawler and the sound of the engine is priceless.
There are just so many tweaks that perfected a bunch of stuff.
Another thing they did better than has been done is the difficulty aiming the deck gun. I pretty much close to 200 meters now rather than waste ammo which gives a truer feeling of what using that pitching deck gun is like and makes it useless against any of the enemy combat units even the trawler or even a cargo with a deck gun.
Remember the vanilla or other mod pre GWX2 days when we could say: What just one destroyer? I don't have to dive for that I will finish him off at 4,000 meters!! In all of WWII one gun hit was scored by a U-Boat on a corvette so if you make two hits you double the score for the entire U-Boat Waffen of the whole war.
GWX2 is for seasoned SH3 that know it is better than ever and there is simply nothing else out there to top it but for noobs it is also great as you do not have to wait for reality it is better than ever now.
Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
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