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Old 01-13-08, 12:27 AM   #15
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
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Hey, this game is not about saving dolphins or people, it's about sinking ships and being sunk. In fact, U-Boots' work was to cause ecological disaster on a huge scale - all this oil, acid, and other crap from sunk ships, sound of blasts that deafened and killed sea animals... But that's the way of war, when man fights he doesn't care a lot.

Care for people and nature in real life, as it's important. But do not moralize too much in game, thus making it unrealistic. I'd like to see the crews sinking, as it would greatly add immersion. I'd also like to see lifeboats for much the same reason. I'd like to have a possibility to choose whether to shoot them in the water or supply with food and escort to the shore, as it would add realism too. There are thousands of games where you shoot people, mass murder them, burn, bomb, gas, tie, beat and so on - why shouldn't we kill the crews then? The U-Boots we are all here for did it on a mass scale. :hmm:
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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