Quote:
Originally Posted by Ducimus
"fixing" the batteries is a relativly easy fix... except for the S class, that one remains illusive. All one has to do, is adjust the max range @ speed variables in the sub.sim file. I know in TM, running at 2 kts for 12 hours, you'll only use up maybe 25% of your battery or less. You could probably run for 2 days at a 2kts speed before running your batts down to 0.
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I don't think the batteries on the S-Boats can be 'fixed'. The S-Boats only had two engines, and underpowered at that, so recharge time would be considerably longer than the more modern fleet boats. Teaches the captains to be real conservative about battery use. I think the batteries were smaller on the S-Boats too, so submerged time would be shorter.
Thanks for fixing the batteries on the other boats.