Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by JScones
FYI SH3Cmdr also forces Arctic water textures when you're in 11 Flot. 
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Never knew that 
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Yeah, open SeaInf.bmp and you'll see where each "zone" applies.
From my understanding of the Env files, I also can't see any reason why more zones couldn't be added, say one specific to the BS, one specific to SE Asia and so on. All that seems to be required is an edit to the SeaInf.raw file and the creation of new unique Env/Sky Color files. It seems Env.cfg is the controller for the appropriate colour file selection (albeit broken), so add in a tool like SH3Cmdr to kick it right again and voila...no more Atlantic sea off the coast of Penang.