Quote:
Originally Posted by Julius Caesar
Quote:
Originally Posted by MarkShot
Also, is there a detailed list of how each compartments behaviors are impacted by crew performance?
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Yeah. For example engines; is it like:
a) green line is long enough (about 1/3 or more) -engines work
b) green line is not long enough-engines stop working
or is there some benefit if green line is more than minimum 1/3 :hmm:
I know torps are reloaded faster if line is longer...
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The more it is over 1/3 the quicker you will load your eels and in engine compartment, the longer the engine will operate before stopping.