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Old 01-09-08, 08:24 PM   #29
panthercules
The Old Man
 
Join Date: Apr 2005
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Quote:
Originally Posted by Roger Dodger
Hokie Dokie

I've made the following changes. I've also listed the unmodified sections for comparison. I'll load up the game and send you a screen shot.
...

<MODIFIED> [G35 I50]
...
Zone= 613 586 310 32 0 1 0x3500000F 0.5 -0.5 0x35000002 -0.5 4.4 0 70
If your date header is still up way too high, I'd focus on this line's setting - I'm not sure why you would have changed that last number, but that would tend to raise the date header up on the screen like your other screenshot showed. The only change I made to the date header was just to change the font line from 21 to 19, which just reduced the size of the letters (so the extra lines would fit in the same basic space). I'm not running TM and am not familiar with what TM may have done to the clipboard, but under normal (stock) circumstances there shouldn't have been a need to change the location/height of the date header, so there shouldn't have been a need to change that last number in the "Zone" line to "70" like shown in your message above.

Hope you get it working.

BTW - It would be nice if the menu.txt file portion could be made more automatic - maybe it can be, but I have no idea how to make variables work like that in SH4 and have only made straight text changes to that file so far, so I do have to manually change it if I want to change my captain or boat name/number. Maybe it would be worth looking through some of these files to see whether/how the game uses variables for those things (player and boat names) in some other context and then see if trying that same sort of syntax would work for this - would be cool.
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