View Single Post
Old 01-08-08, 10:07 AM   #10
seafarer
Commodore
 
Join Date: Feb 2005
Posts: 622
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by TomcatMVD
Quote:
Originally Posted by Sailor Steve
It was a very simple sonar device that sent a signal straight down. You can operate it manually from the navigator's table. They all had it, it did ping, and it could be detected. In the game? Now you've all got me wondering.
I know, but, is it realistic to have an Atlas Echolot that pings and not to have a sonar? I don't know, just asking.
The type VIIC had the S-Gerät, which was essentially active sonar with a range of around 4000m. One of the reasons the VIIC is bigger (control room is longer) then the VIIB is to accommodate the transmission sound head.

As far as I've ever been able to determine, nothing smaller, nor designed earlier, then the VIIC had active sonar.

The echolot is a much smaller device and sends out only a low-power pulse. Even then, I'm not sure if the smaller boats (like the type II's) had both the shallow and the deep water versions - I suspect they only had the shallow water versions for the same reasons - space for the higher-power transducer head.
__________________
My Father's ship, HMCS Waskesiu (K330),
sank U257 on 02/24/1944

running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1
ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD
Antec TruePower Trio 650watt PSU
BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD
seafarer is offline   Reply With Quote