View Single Post
Old 01-07-08, 05:57 PM   #15
Bubblehead Nuke
XO
 
Join Date: Feb 2006
Posts: 435
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Dr.Sid
Is this generaly wrong idea ?
Yes, totally wrong.

Quote:
First there would be some 'peace time' set of rules. Safety first, everything allowed. Cavitation, radar, anything loud.
Only time this will happen is when you are on the surface. If they can see you who cares if you are cavitating, making noise, etc. You can SEE it is a sub and that it is a hard thing to do anyway when they are underway on the surface.

Quote:
Then there will be some 'war time', with everything tuned to fight and stealth.
This is S.O.P for a boat. When the hatches clang shut and you dive, this is the NORM. You are locked, cocked, and ready to rock. There are never any 'peacetime' patrols. You operate as if you are going head to head with the varsity at any time.

The change from 'peace' to 'war' mode is more a matter of mindset, not operational procedures. It would take about 30 seconds to change that mindset (General Quarters!!)

Quote:
And then some 'really silent' mode, in which even diesels sets 0kts. Just for the moments when Red October is passing by.
Rig ship for Ultra Quiet. That is what we called it. You can still operate but due to some of the things you change, you can only do this for so long and maintain peak efficency.

Above in this thread I said I was going to input some engineering into the sim? That is where the above you will see examples of what I am talking about. That is a discussion to have at a later time. I am collecting public domain data to give you general ideas at this time. I will try to give you a good general foundation.
Bubblehead Nuke is offline   Reply With Quote