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Old 01-07-08, 04:09 PM   #13
Wave Skipper
Stowaway
 
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Default I used to worry

But of late I just check it even next to DDs - no effect. I also used to think that DDs would come to the aid of a sinking merchant if it was at least in sight. Apparently not. They do come to the aid of a sinking warship you are fighting with. I mean - yes they do come to the aid of a sinking merchant, but only if their distance is somewhere less than 900 meters. When I would play the standard mods or the regular game I would sneak in under the lead DD and start shooting ships when it was behind me. But when I started to build my own convoys I was in the habit of spacing ships at 1100 t0 1500 meters (especially in navy Task Forces). It was after that that i started to notice that I'd start sinking ships but as long as I kept my motor quiet the lead DD (now behind me) would just keep sailing off along the wavepoint line. I have not run tests yet to see if leaving my engines quiet will work at smaller distances - maybe it will.

I will test it some more. Perhaps the only reason I was ever attacked before was because in attacks I tended to ramp up my engines to all ahead full. I hope this all proves false (I will test more) cause if it is true it will mean SH3 is just SH2 all over again!
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