Thread: Sonar Realism
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Old 01-07-08, 01:17 PM   #27
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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That's my cue!

Quote:
Originally Posted by tomoose
As I mentioned the concept exists in flight sims in "crewed" bombers, if a position is not manned then AI automatically takes it. In some sims you can jump from position to position to minimize the boredom factor waiting for something to 'happen'. I just think this concept for online sub ops is an intriguing possibility.

Comments/criticisms/witticisms/or otherwise smartass remarks are welcome!!
As quasi-official SUBSIM member in charge of smart-ass comments I'm coming up empty here.

Logically, Ubi should be exploiting all possible nitches of the WWII subsim game, and one would be a cooperative/competitive game where team members manned different stations on a single ship, with different teams in the submarines and escorts. If a station were abandoned during play or not manned it would be replaced by AI, like you said. It would be sort of an online FPS version of SH4 as Renegade is for Command and Conquer. I'd be playing it!
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