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Old 01-07-08, 12:35 PM   #4
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Reece: Yes, I've read the readme , but I was too lazy to create the files for each type of sub, so instead I chose just to create the one I need, i.e. VIIB type. After renaming the file and putting it to it's directory i installed the 'patch' via JSGME (after rolling back SH3Commander). I suppose I did it proper way. :/

danlisa: As clean as possible, completely new system install, game install (without patching as it comes with 1.4b patch from the box) and GWX install. I also checked the MD5 sums with JSMD5Mate before launching exe (files downloaded via GWX site). Installation went flawlessly.

My guesses are:
– too little RAM (quite strange),
– problems with TGA transparency (i.e. my card's unable to deal with TGA properly).
I don't have any more ideas.

As my game likes to CTD even without any reason (due to lack of RAM, I suppose), I'll give Reece's files one more try, this time creating BO for all the possible sub types.

I'd appreciate any new tips.

Thank you guys for help – this Forum would be nothing without the feel of being part of a real community.


EDIT:
Reece's files work now, after creating a file for each sub type and installing it via SH3 Commander. BIG thank you, Reece. Oberleutnant z. S. Herbert Mann will write your name on the first torpedo he launches on his next (third) patrol.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to

Last edited by Abd_von_Mumit; 01-07-08 at 04:24 PM.
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