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Old 01-07-08, 04:12 AM   #7
Graf Paper
Ace of the Deep
 
Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
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I've had the same troubles with the sound in GWX 2.0. It usually occurs when I switch from the External View (F12) to one of the interior views (Command, Map Room, TDC, etc..).

It sometimes will stop once I surface the boat and then dive again. It's almost like the script gets stuck thinking your still surfaced and keeps playing the effect of your boat cutting through the waves, which can sound like wind or a whooshing when heard from inside the hull underwater.

I have the sound card's acceleration set to 'none' and jumped through the usual hoops of driver updates/system config/hardware settings. This very likely is a bug in GWX as I've never had this problem with stock SH3 and trying various settings make no difference. From reading other threads it seems the GWX devs are a bit touchy about these things, but it's pretty much expected that any large mod is going to have bugs.

Frankly, I love the GWX mod and admire all the work that's gone into it. Bashing it is the last thing I'd want to do.

Let's hope this sound trouble gets fixed rather than flamed.
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