Quote:
Originally Posted by HEMISENT
It will be very interesting to see how the GWX effects compare to whatever Racerboy updates his SH4 effects mod.
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that's not really a fair comparison for them

Reason being they have to be very cautious so as to not decrease FPS beyond what stock SH3 does. I can let the FPS's drop a tad so I have no restrictions. I have also rewrote all the smokes and fires to be more FPS friendly and to look better (in my opinion) - this is carried over from previous versions. All I'm doing now is creating more effects (oil_slicks and burnning_oil_slicks) when you hit the fuel bunkers and cause enough damage to make the slicks appear, and making new events for the new entries they made in the zones.cfg file so it can be compatible with GWX 2.0

From viewing thier files, especially the zones.cfg, I found the big missing piece of the puzzle I was searching for - what makes the events happen. Entries in zones.cfg make these happen
Sorry to hijack the thread there for a moment...