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Old 01-06-08, 09:58 PM   #9
Riggsie15
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Join Date: Mar 2007
Location: Toowoomba, QLD, Australia
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Default Part 2 & 3

Well first rebutal. I think some may missed my point about the dev's. I understand it is how they make thier living but thats what sad about it. Because sales of this game is how they make their money, so they believe they need changing the to keep people interested, and thats what sucks (not the dev's). We finally have SH3 tweaked out and running the smoothest possible but instead of using that tried platform; instead the dev's think that to keep people interested they need to put out new and flash games, well this has resulted in the reliance on modders to tweak the game all over again. The reason why GWX put out better matirial than the dev's, is that they're not makeing there livelyhood from this game, they've done all their work because they want to see the game improved not because they want/need to make money from it.

Now for the Solution. I think the solution would have been to take the tweaked out SH3 and expand on it. As I've already said I think SH3 graphics are up to the standard required. So why not just take the other improvements of SH4; like the differn't mission types, the increased radio useage, and a mape that rotated with the boats movement. And install them into a tried and proven platform. There is no need for a new engine and it was the new engine that brought about most of the bugs. Why, at the same time as bringing the above features of SH4, why not add new subs and playable countries like USA. Then later add a British and Jap campaine.

You need an Example? Well the best example of a Super-Sim is that of the IL2 series. IL2 put out a core game called Forgotten Battles, which only focused on the Eastern Front air war with only Germany and Russia playable, then they put out fully compatible expasions and sequals, Pacific Fighters was a full game in its own right yet it was still completely compatible with FB, witch by the end of the series resulted in the air war covering the Eastern Front, Western Europe, the Mediterainium and the Pacific. It allowed the player to fly over 100 differen't planes for over 20 countries. It ecompassed the entire air war of WWII. The engine didn't change (the graphics were great for there time in 1998) but through minor changes in each addon the graphics keep improveing and were able to keep up with more mdern sims. After a decade of IL2 Oleg Maddox (creator of IL2) has decided to redesign the engine and build another Super-Sim like IL2, the series is to be called Storm Of War and the first installment is alled Battle Of Britain. Through the IL2 series players never lost interest in fact the community grew.

So all I'm not trying to bag the dev's, I just thought I would suggest it becase SH3 has the ability of becomeing a Super-Sim. For now I play SH3 (GWX) while I wait for SH4 to be tweaked to SH3's level. I have a long wait.
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