Thread: Sonar Realism
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Old 01-06-08, 08:29 AM   #11
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by auknight
Sorry, I'm not smart enough to understand a single word of your psycho babble. The way I see it, if someone has a problem with differentiating reality from a game or "simulation" that's THEIR issue, not yours. Myself, I know the difference between reality and fantasy, but I am curious just how "real" this particular aspect (sonar) is in this "game". That's it. If you have a problem with that, I'm sorry, I'll go crawl behind a rock and cry myself to sleep for having offended you in such a manner.

As far as mathematically modeling complex ocean environments, yeah, I don't see that happening in a game like this. I've used programs that generate sonar progation paths, basically using mathematical formulas to model sonar ranges based on user input. Knowing that it is possible, I also know it takes a LOT of input, and processing power to generate. However, just as in the game the thermal layer is simulated, how about under the layer, the detection range is significantly less than the surface layer? How hard is THAT to model? That's how it is in "reality". Or is that hoping for too much? Am I being too idealistic? Am I formulating new theories to match my desire for a specific outcome?

See, I thought these forums were open for people to talk about stuff related to, in this case, Silent Hunter 4. Should I not have started a discussion about sonar? Was it over the edge? Should we start pulling all threads that are considered "stupid questions"? My interest in sonar and USW/ASW tactics a no no for this forum?

Hey man, if you think people are delusional because they want to know just how "real" it can get, than feel free to stay away from this topic. It's as easy as that. It'll either start an interesting dialogue, or it will die. In the end, we still live our lives beyond Silent Hunter IV.

(Also, give me two months reading a thesaurus and I'll be able to edit this into $20 wording and sound very smart and sophisticated.)
Sorry, but sonar techs get a far sight more technical than that! I guess I was looking to explain why sometimes we ask the devs for a feature and they say "can't do that." I don't remember being offensive, calling anybody "delusional" or saying that you asked a "stupid question." There's not a word of "psycho babble" in it. I just have no clue why your panties are in a wad at all.:hmm: I don't know what to do other than answer specific questions.


Quote:
how about under the layer, the detection range is significantly less than the surface layer?
Yup. The volume of sounds heard and echoes from active sonar is less when you are under the thermal layer. Unlike RL, there is no refraction or reflection of sound waves.

Quote:
That's how it is in "reality". Or is that hoping for too much?
There's more to it than that, but that simple generality is covered as I said above.

Quote:
Or is that hoping for too much? Am I being too idealistic? Am I formulating new theories to match my desire for a specific outcome?
Please take some valium. I don't think there is any danger of these questions being true. But consider the source. Think I'll change my handle to "Psychobabbler."

Quote:
Should we start pulling all threads that are considered "stupid questions"?
I think my position on "stupid questions" is well known. I won't repeat it here. You can search and find it.

Quote:
My interest in sonar and USW/ASW tactics a no no for this forum?
There you go again, getting insecure. No, your interest in USW/ASW is a matter for the moderators to decide. But we have had lots of great conversation about sonar and USW/ASW tactics here without anybody going postal on us.

Quote:
Hey man, if you think people are delusional because they want to know just how "real" it can get, than feel free to stay away from this topic.
Now you're a moderator. Congratulations.

Look. I just don't see how I was out of line. If a moderator decides, or people I respect on SUBSIM say I was, I'll just butt out of the conversation, but I'd say you've hijacked and killed your own thread here anyway.
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