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Old 01-04-08, 03:17 PM   #6
danlisa
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Join Date: Oct 2005
Location: Cornwall, UK
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From the Randomised Events.cfg from Cmdr:

[0:data\Library\AI_Sensors.dat]
;Randomly adjusts active/passive listening device values to simulate the impact of thermal layers - by Hemisent
;Only MinHeight values are changed
ChooseFrom=10
RndMidPat=1

0_x0470=-105 ;AI_Hydrophone
0_x05FC=-90 ;AI_Sonar
0_x0784=-105 ;QGAP
0_x090C=-105 ;QClP
0_x0A94=-105 ;QCeP
0_x0C20=-108 ;Type144P
0_x0DAC=-105 ;Type138P
0_x0F38=-100 ;Type128P
0_x10C4=-100 ;Type123P
0_x124C=-90 ;QGAA
0_x142B=-88 ;QClA
0_x160A=-93 ;QCeA
0_x17ED=-95 ;Type147A
0_x19D0=-98 ;Type144A
0_x1BB3=-85 ;Type128A
0_x1D96=-88 ;Type123A

etc......

These values will be changed everytime you open Sh3 Cmdr and load via that GUI interface. They will not be changed if you start the game via the standard GWX shortcut.

They are always on, unless you delete that section from the config.
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