If you can't sink 'em.....
.....then go deep, go quiet. Try to keep as 'narrow' a profile as possible to the destroyer(s). Remember however that turning at 1/3 speed takes a LOT longer than at flank speed.
By deep I mean go to your crush depth (as indicated by the red needle) if necessary or at least past one thermal layer. If you have no hull damage then you can easily go to the needle and slightly beyond. If you have hull damage then it's a guessing game your crush/sink depth could be a LOT shallower.
:hmm:
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