^^^ interesting "flavor" for later in the war might be added. The reality is that US subs didn't get close enough to see the 2 A-bombs except maybe flashes over the horizon.
Firebombing though... you can attach fire/smoke effects to ANY object that has an eqp file. It would be easy to add a bunch of them to certain coastal cities that were bombed and have the units spawn at the right date/time. It might be possible to make a dat that has no 3d object, but a bunch of nodes spread FAR apart to hook smoke/fire to.
Might be interesting for some lifeguard missions.
tater
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